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Friday 29 June 2012

ஆறு ஓவர் புதிய கிரிக்கெட் விளையாட்டு புதிர் - 6 X 6 Over New Cricket Match Puzzle


 











ஆறு ஓவர் புதிய கிரிக்கெட் விளையாட்டு புதிர்  

6 X 6 Over New Cricket Match Puzzle

Game Procedure:

First we have to give 1 to 6 over match history (total) score card with runs & wickets break up.

Let us say… example

         6 over = Match History = Total is 84 Runs for 4 wickets

           Break Up is – Runs / Wicket Vs Balls are given below.

            6s = 5, 4s = 6, 3s = 2, 2s = 9, 1s = 6, 0s = 4, W = 4 
                                    (Total = 84 / 4 W)

            Now fill 6 over of 36 balls as given below?

6 X 6 over = Match History = 84 runs for 4 wickets
6s = 5, 4s = 6, 3s = 2, 2s = 9, 1s = 6 , 0s = 4, W = 4 
(Total =  84 / 4 W  )
Over
1st
2nd
3rd
4th
5th
6th
Total Runs/Wickets
1st
˜0
˜0 ˜0 ˜0
˜0 
˜0 
˜0 
2nd
˜0 ˜0 ˜0 ˜0
˜0 
˜0 
˜0 
3rd
˜0 ˜0 ˜0 ˜0
˜0 
 ˜0
˜0 
4th
˜0 ˜0 ˜0 ˜0
 ˜0
 ˜0
 ˜0
5th
˜0 ˜0 ˜0 ˜0
˜0 
˜0 
 ˜0
6th
˜0 ˜0 ˜0 ˜0
 ˜0
 ˜0
˜0 
Total
R/W
˜0 ˜0 ˜0 ˜0
 ˜0
 ˜0

Grand total – Runs / wickets
˜0 



                Rules:

1. You fill each ball in an over (Total 6 over) horizontally and vertically with runs and wickets as per given in Match history score card.

2. But both Horizontal and vertical of each over’s total runs / wicket should be the same.

3. Other than given in the Match history all other or extra runs and wickets will not be allowed.

4. Grand to total of 6 over runs and wickets in Vertical and horizontal should be the same.

       Puzzle answer: 

6 X 6 over = Match History = 84 runs for 4 wickets
6s = 5, 4s = 6, 3s = 2, 2s = 9, 1s = 6 , 0s = 4, W = 4
 ( Total = 84 / 4 W  )
Over
1st
2nd
3rd
4th
5th
6th
Total Runs/Wickets
1st
6
3
0
4
4
1
18/0
2nd
3
W
2
1
2
0
8/W
3rd
0
2
6
W
4
1
13/W
4th
4
1
W
6
2
2
15/W
5th
4
2
4
2
W
6
18/W
6th
1
0
1
2
6
2
12/0
Total
R/W
18/0
8/W
13/W
15/W
18/W
12/0

Grand total – Runs / wickets
84/4W




·   It is very interesting and all cricket fans will like this.

·   You can also send this Puzzle to all mobiles through SMS or download. They can send answer through SMS also.





Try one more as above and solve it:         

6 X 6 over = Match History = 95 Runs for 4 wickets

Runs / Wicket Vs Balls:

6s = 5, 4s = 8, 3s = 2, 2s = 10, 1s = 7 , W = 4 

( Total = 95 / 4 W )








Thursday 28 June 2012

செஸ் போர்டு வடிவத்தில் டைஸ் கொண்டு விளையாடும் கிரிக்கெட் - CHESS TYPE NEW CRICKET PLAY WITH “DICE”





செஸ் போர்டு வடிவத்தில் டைஸ் கொண்டு விளையாடும் கிரிக்கெட்  

CHESS TYPE NEW CRICKET 

PLAY WITH “DICE”

Play it and enjoy it

                         RUN(S)  / WICKET BOARD

                < --------- Again Start from “1” (after completion of 64th square)
64   Six  
6
63   One
1
62   Two
2
61  One
1
60   Four
4
59 Three
3
58   Out
W
57  Six  
6
49   Two
2
50  Three
3
51  One
1
52  Five
5
53  One
1
54  Two
2
55  One
1
56  Two
2
48  Out
W
47  Out
W
46   Four
4
45  Two
2
44   One
1
43  Five
5
42  Two
2
41 Three
3
33  Two
2
34  One
1
35  Out
W
36  One
1
37 Three
3
38 Two
2
39 Three
3
40  One
1
32  Zero
0
31  Two
2
30  Zero
0
29  Four
4
28  One
1
27 Zero
0
26   Six  
6
25   Out
W
17 Four
4
18  Three
3
19  Zero
0
20  One
1
21 Zero
0
22  Two
2
23   Out
W
24 Zero
0
16 Two
2
15 One
1
14 Four
4
13   Out
W
12 Five
5
11 Three
3
10  Zero
0
9  Four
4
1    Six  
6
2  Four
4
3    Out
W
One
1
5     Two
2
6  Zero
0
7 One
1
8    Six  
6
        ß---------- Start with “6”
                
Game Procedure:

1.   Take a Dice which is having 1 to 6 numbers or dots in each side. This is represented as RUN(s).  

2.   Decide the no. of players. Each one takes a different type or colours of small stone, coin etc., for identification.

3.   Start this game first; you must start with “6”. If you put other any numbers you loose your chance.

4.   Then roll the dice, move your coin / stone what ever you get a number/ dots from 1st square. That is your Run(s) (in number) / Wicket (W) and removes and note the run(s) and makes that square as blank or Mark on Number / Wicket as  X - cross  (it means don’t use this square another time).

5.   Every SIX, you can get another chance. i.e again you can play, then move and get your run(s) / Wicket.

6.   If your move in “W” (Wicket), then you looses a chance even you put “6”.

7.   All “Blank” square or X - cross after NOTED run(s) are considered as “0” run.

8.   The same is continued by another player.

9.   After you cross 64th then again you start from 1st.

10.  This will continue up to all runs blank or Number or Wicket mark as X - cross

11. Or you fix the number of play say 20, 50 or 100 like this.

12. Highest scorer will be the winner.

For Example :

It is 20 the Numbers of play and the score card as follows:
Player I : Score Card
Play No
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Total Runs
Runs / W






















Player 2 : Score Card
Play No
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Total Runs
Runs / W






















Player 3 : Score Card
Play No
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
Total Runs
Runs / W